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PRESIDENT HOUSE RULES

PICK THE RULES.
THEN DEAL.

Compare common President house rules—including passes, equal ranks, 2s, jokers, revolutions, card taxes, and suit order—with the rules Bleach uses online.

President has no single worldwide rulebook. Agree on passing, equal plays, 2s, pile clears, jokers, and the card tax before the deal—or let Bleach enforce one consistent version for everyone.

The rules groups argue about most

RuleBleachCommon alternatives
Rank order3 low · 2 highRevolution reverses order
Equal ranksLegal when strength meets the pileMust always play strictly higher
Suit order♣ < ♦ < ♥ < ♠ breaks equal-rank tiesSuits never matter
After passingYou may re-enter laterYou are out until the pile clears
2sHigh; another legal 2 may answerAny 2 instantly burns the pile
Opening cardThe first play includes 3♣President or dealer leads freely
JokersNot usedWild, highest, or reversal cards
Special ranksNone beyond the 27-low, 8-burn, 10-clear, skip, or lock

What a Bleach host can customize

Bleach separates table setup from the core rules. A host can open three to eight seats, choose one deck, two decks, or automatic deck sizing, set no turn timer or a 30, 45, 60, or 90-second turn, and adjust computer speed. Table themes and clean or uncensored titles change the atmosphere, not which cards are legal.

The core move validation stays fixed. That is deliberate: a shared online table works best when every phone agrees on the same play without a host acting as referee.

Bleach’s card tax

After a three-player round, last place gives their best card to the President, who returns one card after seeing it. At four or more players, first and last exchange two cards; second and second-to-last exchange one. The next deal begins only after the higher-ranked players choose what to return.

Some groups make the lower player choose the outgoing cards, exchange only one card at every table size, or let the President refuse the tax. Those variants soften the built-in advantage but change the game’s social hierarchy substantially.

Popular offline variations

RevolutionA four-of-a-kind reverses rank order, usually until another revolution or the end of the round.
Jokers wildJokers act as very high cards or complete sets. Decide whether they can be played alone and how they are beaten.
Eight clearsAny legal play containing an 8 immediately burns the pile and returns the lead.
Suit lockMatching the previous suit forces later plays to continue that suit until the pile clears.
Permanent passOnce you pass, you cannot re-enter until somebody wins and clears the pile.
Strict climbingAn equal rank never qualifies; every play must be strictly higher than the last.

These can be excellent kitchen-table rules, but piling several together makes the game harder to teach. Add one variation at a time and state it before anyone receives a hand.

How to choose the right ruleset

  1. 1
    Start with the version most players know.

    Recognition matters more than proving one group’s rules are official.

  2. 2
    Write down exceptions.

    Special 7s, 8s, 10s, jokers, and revolutions should never be surprise rules.

  3. 3
    Keep the first round simple.

    New players learn the climb, passes, clears, and finish order before extra effects.

  4. 4
    Use one enforced online version.

    For remote play, consistency beats stopping every turn to negotiate.

QUICK ANSWERS

House rules FAQ

What are the most common President house rules?

Groups most often differ on whether equal ranks are legal, whether passing removes you from the pile, what a 2 does, whether jokers are used, when the pile burns, and how many cards are exchanged between ranks.

Can you play again after passing in President?

It depends on the house rule. Bleach uses temporary passing: you skip that turn but may play later if the pile comes back around before it clears.

Does Bleach use jokers or revolutions?

No. Bleach uses standard 52-card decks without jokers, and the rank order stays 3 low through 2 high for the whole round.

Can the host change Bleach’s rules?

The host can choose table size, one or two decks, turn timing, computer pace, table theme, and title language. Core play rules remain fixed so every browser enforces the same legal moves.

How many cards are exchanged after a President round?

In Bleach, first and last exchange one card at a three-player table and two cards with four or more. With at least four players, second and second-to-last also exchange one card.

President is a folk game with many regional versions. For a wider catalogue, see Pagat’s President variations. To play the version described here, open a free Bleach table.